building an order

Scat screenshot

it feels like i’ve been thinking about this point-of-sale thing long enough that when i find time to sit down and write some code, the pieces actually fall together pretty quickly. today i was able to rough together an order-building interface with a few bells and whistles (literally: it has audible cues).

still a long way to go, but this should be a useful little toy to let us take advantage of a spare computer and barcode scanner to more easily price items from incoming shipments and get them out on the shelves.

one of the things that this screenshot shows is what happens when a scan or search matches multiple different items — it adds a (crudely presented) list of the possible matches, and clicking on any one of them adds that item to the order.

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