tom roper (who worked on (designed?) q*bert, karateka, e.t. and his adventures on land, choplifter, and other classics) answers some questions, in which he apparently shows his ignorance of how voice acting seems to work out pretty well in animation. (the main reason it sucks in a lot of games? bad direction. a good voice director has a chance of saving bad acting, but even a good actor can wilt under bad direction.)
but somehow the game industry is going strong anyway.
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