May, 9, 2002 archives
there's been some hand-wringing about the recent car chase in los angeles that got a lot of media coverage. i actually tuned into the last half hour or so, mainly because i had seen the whole mess go by on the hollywood freeway (mainly when the half-dozen helicopters flew by). i hadn't realized it was getting national attention.
good news for the game industry, i guess: electronic arts posts record annual sales. (hmm, e3 is coming up, so i guess we can expect lots of game industry news to hit in the next couple of weeks.)
a nice piece from salon about the use of email in corporate politicking. (here's an observation: you can surmise a lot about how a person reads by how they write.)
san diego tops a recent ranking of the best places to do business, according to forbes and the milken institute. san jose, at the top of the list last year, took a dive to #61. the rankings are based purely on “objective” economic factors, not taking into account things like weather, cultural attractions, or crime.
after some futile searching for a badmailto patch for qmail, i finally stumbled across the badrcptto patch. (i'm using this to reject messages to bogus addresses at php.net at the smtp level, rather than endure the inevitable deluge of double-bounces or just blackhole mail to those addresses.)
i guess i should really be looking at qpsmtpd, but i wanted to pick the low-hanging fruit first.
because of his brilliant track record, the infamous seamus blackley is forming his own game company. not quite a publisher, not quite a developer, it apparently just exists to vacuum up money from the middle. and this guy has plenty of experience with things that suck.
i wish slash sites would make their journals more accessible. they're currently hidden behind “search for a user” walls, and don't talk to services like blo.gs, so there's not a lot of ways someone might stumble upon interesting things like matt's journal or gnat's journal.